Go Proverbs
Over centuries, Go players distilled their hardest lessons into short proverbs — memorable rules of thumb that point you toward good moves when you're not sure what to do. They aren't laws, and every one has exceptions, but knowing them gives a beginner a set of reliable instincts to lean on.
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Proverbs about the whole board
- "Corner, then side, then center" — make territory where it's cheapest first.
- "Play the biggest point" — take the largest open area rather than the nearest small one.
- "When in doubt, tenuki" — if a local move feels small, a bigger one probably waits elsewhere.
- "A rich man shouldn't pick quarrels" — when you're ahead, play safe and simple.
Proverbs about fighting
- "Play away from thickness" — don't waste a wall's power by crowding it.
- "Death lies in the hane" — the move that wraps around a group is often what kills it.
- "Hane at the head of two stones" — a strong shape move against a two-stone wall.
- "The opponent's key point is your key point" — the vital spot for one side is vital for both.
How to use proverbs
Treat proverbs as hints, not commands. Each one captures a pattern that's usually right, which makes them perfect for beginners who need a starting instinct. As you improve, you'll learn exactly when to follow a proverb and when the position calls for breaking it — and that judgment is itself a sign of getting stronger.
Frequently asked questions
- What are Go proverbs?
- Go proverbs are short, memorable sayings that capture common strategic wisdom — like "play away from thickness" or "corner, side, center." They give players quick guidance toward good moves in familiar situations.
- Are Go proverbs always correct?
- No. Proverbs describe patterns that are usually right, but every one has exceptions. They're best used as instincts for beginners; part of improving is learning when a position calls for breaking a proverb.
- What is a good Go proverb for beginners?
- "Corner, then side, then center" is a great start — it tells you to claim the cheapest territory first. "Play the biggest point" is another: take the largest open area rather than the nearest small move.
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